April 20, 2012 Leave a comment
One of the many secret messages in Fez reads, “Trapped in a fez factory. Please send help.” This is a plea straight from the mouth of the game’s creator, Phil Fish, who for nearly five years, was trapped within the padded walls of his own creation. This game all but killed him, clawing away at his health, psyche and relationships.
And it shows.
Fez is the chronicle of Phil Fish’s descent into madness as he struggled to develop the game, and through endless mystery, obfuscation and complexity, it invites the player to suffer the same fate.